Setting Up the Object
Create the Object:
Create the object you want to push and pull in your Unity scene. Make sure it has a collider attached to it.

Attach Script:
Attach the PushPullObject script onto the object. This script will handle the push and pull collision and detection logic. A Rigidbody component will be automatically attached as well.

Set Script Variables:
In the Inspector window, set up the variables of the PushPullObject script according to your requirements. Important: The player and one tag for the player needs to be set.

Tag Configuration:
Ensure that the object has tags used to identify it. You can use either Unity's tag system or Malbers Tag-System for this purpose.

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