💍
Luxus-1 Assets
  • 👋Welcome to Luxus-1 Assets
  • Animal Controller States
    • ☑️Push and Pull
      • PushPull Script
      • PushPullObject Script
      • Step-by-Step guide
        • Setting Up the Character
        • Setting Up the Object
        • Suggestions
        • Changes for 2.5D
      • ▶️Introduction Video
    • ▶️Zipline
    • 🛠️Rope Swing
    • 🛠️Boat Rowing
    • 🛠️Advanced Vaulting
    • ▶️Advanced Climbing
      • Setup Environment
      • Setup Detection
      • Setup Animation
      • State Variables
        • General Settings
        • Detection Settings Variables
        • Animation Settings
        • Input Settings
    • ☑️Pole Climb
    • 🛠️Pole Swing
    • ☑️Rope Hook
    • ☑️Balance
    • ☑️Walljump
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  1. Animal Controller States
  2. Push and Pull
  3. Step-by-Step guide

Changes for 2.5D

PreviousSuggestionsNextIntroduction Video

Last updated 11 months ago

If you want to use the Push and Pull state in a 2.5D project, you can do so by adding a float parameter in the animator and copying the state into your character animator.

Copy and paste this float parameter into your animator: relativePositionToCube

In the state itself, you need to check the "Two D" bool.

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9MB
20240611-1718-57.1659401.mp4