PushPull Script
The PushPull script represents a state that allows a character to push and pull objects within the game environment. It provides functionality for detecting push/pull objects, handling movement, rotat
Last updated
The PushPull script represents a state that allows a character to push and pull objects within the game environment. It provides functionality for detecting push/pull objects, handling movement, rotat
Last updated
detectionTag: Unity tag used to identify push/pull objects.
pushPullObjectTag: Malbers tag used to identify push/pull objects.
detectionRadius: Radius for detecting push/pull objects.
raycastPosition: Position offset for the raycast used for detection.
rayLength: Length of the raycast used for detection.
alignRotationSpeed: Speed of rotation when aligning to push/pull objects.
alignRotationDuration: Duration for character align rotation.
pushPullMoveSpeed: Movement speed of the character and the push/pull object.
pushPullRotationSpeed: Rotation speed of the character and the push/pull object.
enableRotateMode: Set a string value from an input that you would like to use to enable the rotation mode on the push-pull object.